Virtual Reality Interventions for ADHD
Research question: What is the effectiveness of virtual reality as an intervention for ADHD symptoms?
Plain-language summary
Research suggests that virtual reality (VR) shows promise as a tool to help with ADHD symptoms, particularly in improving attention, motor skills, and cognitive functions in children and adolescents. However, the evidence is still developing, and more large-scale studies are needed to fully understand its effectiveness and how best to use it.
Key findings
- Virtual reality interventions may help improve attention and motor abilities in children with ADHD.
- Immersive virtual reality appears to be beneficial for addressing cognitive difficulties in children with ADHD.
- Exercise interventions delivered through virtual reality could be a helpful approach for young people with ADHD.
- While promising, more research is needed to confirm the overall effectiveness and user experience of immersive VR for cognitive rehabilitation in ADHD.
- A new randomized controlled trial is underway to specifically evaluate a VR program designed to enhance planning and organization skills in daily life for children and adolescents with ADHD.
Studies cited (7)
- Effect of Virtual Reality Technology on Attention and Motor Ability in Children With Attention-Deficit/Hyperactivity Disorder: Systematic Review and Meta-Analysis — Yu C, Wang C, Xie Q (2024, JMIR serious games, meta-analysis)
DOI: 10.2196/56918 PMCID: PMC11612531
- Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis — Corrigan N, Păsărelu CR, Voinescu A (2023, Virtual reality, meta-analysis)
DOI: 10.1007/s10055-023-00768-1 PMCID: PMC9938513
- Effects of virtual reality-based exercise intervention in young people with attention-deficit/ hyperactivity disorder: a systematic review — Sun JL, Chaw XJ, Fresnoza S (2025, Journal of neuroengineering and rehabilitation, systematic-review)
DOI: 10.1186/s12984-025-01671-3 PMCID: PMC12183884
- Effectiveness and User Experience of Immersive Virtual Reality in Cognitive Rehabilitation for Attention-Deficit/Hyperactivity Disorder: Systematic Review — Single N, Mishelle Graham W, Kelson J (2025, JMIR mental health, systematic-review)
DOI: 10.2196/71963 PMCID: PMC12700514
- ECogFun-virtual reality program for improving planning and organization skills in daily life among children and adolescents with ADHD: A study protocol for a randomized controlled trial — Pérez-Rodríguez S, Vidal-Ramírez C, Sawalha O (2025, Research in developmental disabilities, rct)
DOI: 10.1016/j.ridd.2025.105075
- Empowering Social Growth Through Virtual Reality-Based Intervention for Children With Attention-Deficit/Hyperactivity Disorder: 3-Arm Randomized Controlled Trial — Wong KP, Zhang B, Lai CYY (2024, JMIR serious games, rct)
DOI: 10.2196/58963 PMCID: PMC11555456
- Effectiveness of Social Virtual Reality Training in Enhancing Social Interaction Skills in Children With Attention-Deficit/Hyperactivity Disorder: Protocol for a Three-Arm Pilot Randomized Controlled Trial — Wong KP, Qin J (2023, JMIR research protocols, rct)
DOI: 10.2196/48208 PMCID: PMC10546265
Based on 7 curated peer-reviewed studies (from 10 matches across PubMed, Semantic Scholar, and Europe PMC).